Experimental Dungeons and Dragons 5e subclasses built around risk, chaos, composite identity, and some mechanical audacity.
What is Funky Subclass Project?
A curated collection of mechanically distinct subclasses designed for tables that enjoy high-variance play and strong thematic identity.
These are not minor tweaks. Each subclass is built to meaningfully alter play patterns while remaining table-ready.
Design Philosophy
High thematic cohesion
Mechanical risk & reward
Strong identity per subclass
Built for tables that enjoy variance
What if subclasses didn’t just add features — but rewired how you approach a fight?
Volume I includes:
Barbarians that shrink, bards that fail upwards, fashionista druids
Battlefield rogues who convert positioning into tactical traps
Toothfairy patron warlocks and risk-fueled fighters built for players who enjoy tension
These subclasses are not passive bonuses.
They introduce choices. Tradeoffs. Volatility.
For tables that enjoy chaos with structure.
Volume II explores themed subclass sets including gremlin logic, chance manipulators, ocean flavored subclasses, and three halflings in a trenchcoat
Development updates and playtest opportunities will be announced via email.